Cheat Engine V5.6.1

Tuesday, August 17, 2010

June 30 2010:10 year anniversary and 5.6.1 release


Well, it's been a decade now that the first version of Cheat engine saw the light
To celebrate that fact I've released ce 5.6.1 , which is mainly a bugfix version but also has some small usability improvements, I also wanted to put out a beta version of CE 6 today but since it has an annoying bug that makes the foundlist hard to use I'll spend some more time on that first.

DOWNLOAD HERE:
link: Cheat Engine 5.6.1

Fixes:
# Fixed bug where ce would crash(close) on XP systems on certain type of games when opening a process
# Fixed the error at "Same as first scan" when using the float type
# Pointer rescan for value now accepts more than 8 characters
# Fixed pointerscan for value not supporting more than 1 thread
# Fixed showing the fpu in the kernelmode debugger
# Fixed Decreased/Increased by %
# Dissect Data now detects non-exact floating point values again
# Disabled executing the aobscan when assigning a script to the table
# Some disassembler fixes
# Again some more DPI fixes
# The byte-editor in the hexeditor window is now properly aligned at the proper height
# The XMM registers are now shown for kernelmode debugging as well
# Implemented the stop button for kernelmode "Find what addresses this code accesses"
# Fixed error message when pressing enter and no address is selected in the addresslist
# Fixed samememory regions so the last byte is now included as well
# Fixed the simple-copy/paste option in settings (it now has effect)
# Fixed bug where pressing alt made a lot of controls invisible in vista and later
# Fixed the pointerscan bug that caused out of memory problems for the scan (Was already secretly fixed and released for 5.6 one week after the official release, but still mentioning it)


Changes:
# Rightclicking on registers(multiple locations) saves them to the clipboard
# The values of dissect data can now be saved to disk
# Auto Assembler script entries have a small 'script' text you can click for easier script editing
# The commonmodulelist.txt has been updated with some extra dll's that have nothing to do with the game (thanks to psych)
# AutoAssembler: You can't move the cursor beyond the end of a line anymore
# Pointerscan: Pointerscanner now tells you that pressing stop is a stupid thing to do
# Pointerscan: doubleclicking an pointer with invalid base now adds it anyhow. (In case the base becomes valid again later)
# Several extra window positions are now saved when the option to save the position is enabled (included pointerscan and autoassembler)
# CE now notifies you if it thinks there's not enough dispace left
# Default pointer option is now set back to insert instead of append
# Added a "Same as first scan" hotkey option
# When opening a new process and chosing to disable everything now also disables entries in advanced options


If you encounter bugs, please let me know
P.S.:If you have questions read the FAQ first, it may contain the answer to your problem, even if you don't like the answer